Truthful Two-Obnoxious-Facility Location Games with Optional Preferences and Minimum Distance Constraint
Xiaojia Han, Wenjing Liu, Qizhi Fang

TL;DR
This paper introduces mechanisms for placing two obnoxious facilities on a line, ensuring truthful agent reporting and near-optimal social utility, with different strategies for special and general cases.
Contribution
It develops the first strategyproof mechanisms with provable approximation ratios for the two-obnoxious-facility location problem with optional preferences and minimum distance constraints.
Findings
Deterministic mechanism with approximation ratio 4 for d=0
Randomized mechanism with approximation ratio 2 for d=0
Lower bounds of 2 and 14/13 for deterministic and randomized mechanisms
Abstract
In this paper, we study a truthful two-obnoxious-facility location problem, in which each agent has a private location in [0, 1] and a public optional preference over two obnoxious facilities, and there is a minimum distance constraint d between the two facilities. Each agent wants to be as far away as possible from the facilities that affect her, and the utility of each agent is the total distance from her to these facilities. The goal is to decide how to place the facilities in [0, 1] so as to incentivize agents to report their private locations truthfully as well as maximize the social utility. First, we consider the special setting where d = 0, that is, the two facilities can be located at any point in [0, 1]. We propose a deterministic strategyproof mechanism with approximation ratio of at most 4 and a randomized strategyproof mechanism with approximation ratio of at most 2,…
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Taxonomy
TopicsFacility Location and Emergency Management · Game Theory and Voting Systems · Optimization and Search Problems
