GS4Buildings: Prior-Guided Gaussian Splatting for 3D Building Reconstruction
Qilin Zhang, Olaf Wysocki, Boris Jutzi

TL;DR
GS4Buildings introduces a prior-guided Gaussian Splatting approach that leverages semantic 3D building models to enhance large-scale urban building reconstruction, achieving higher completeness and accuracy.
Contribution
It proposes a novel method that initializes Gaussian primitives from semantic models and incorporates prior depth and normal maps for improved urban building reconstruction.
Findings
Reconstruction completeness improved by 20.5%.
Geometric accuracy increased by 32.8%.
Reduced Gaussian primitives by 71.8% in building-focused mode.
Abstract
Recent advances in Gaussian Splatting (GS) have demonstrated its effectiveness in photo-realistic rendering and 3D reconstruction. Among these, 2D Gaussian Splatting (2DGS) is particularly suitable for surface reconstruction due to its flattened Gaussian representation and integrated normal regularization. However, its performance often degrades in large-scale and complex urban scenes with frequent occlusions, leading to incomplete building reconstructions. We propose GS4Buildings, a novel prior-guided Gaussian Splatting method leveraging the ubiquity of semantic 3D building models for robust and scalable building surface reconstruction. Instead of relying on traditional Structure-from-Motion (SfM) pipelines, GS4Buildings initializes Gaussians directly from low-level Level of Detail (LoD)2 semantic 3D building models. Moreover, we generate prior depth and normal maps from the planar…
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Taxonomy
Topics3D Shape Modeling and Analysis · Advanced Vision and Imaging · Robotics and Sensor-Based Localization
