Linear-Quadratic Mean Field Games with Common Noise: A Direct Approach
Wenyu Cong, Jingtao Shi, Bingchang Wang

TL;DR
This paper develops a direct approach to solve linear-quadratic mean field games with common noise, reducing complexity with Riccati equations and establishing decentralized strategies as approximate Nash equilibria.
Contribution
It introduces a novel method to handle state coupling in mean field games with common noise, simplifying analysis via Riccati equations and solution properties.
Findings
Explicit decentralized strategies constructed for all players.
Strategies form an $\\epsilon$-Nash equilibrium.
Extended results to infinite-horizon case with algebraic Riccati equations.
Abstract
This paper investigates a linear-quadratic mean field games problem with common noise, where the drift term and diffusion term of individual state equations are coupled with both the state, control, and mean field terms of the state, and we adopt the direct approach to tackle this problem. Compared with addressing the corresponding mean field teams problem, the mean field games problem with state coupling presents greater challenges. This is not only reflected in the explosive increase in the number of adjoint equations when applying variational analysis but also in the need for more Riccati equations during decoupling the high-dimensional forward-backward stochastic differential equations system. We take a different set of steps and ingeniously utilize the inherent properties of the equations to address this challenge. First, we solve an -player games problem within a vast and…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsStochastic processes and financial applications · stochastic dynamics and bifurcation · Simulation Techniques and Applications
