EGS-SLAM: RGB-D Gaussian Splatting SLAM with Events
Siyu Chen, Shenghai Yuan, Thien-Minh Nguyen, Zhuyu Huang, Chenyang Shi, Jin Jing, Lihua Xie

TL;DR
EGS-SLAM introduces a robust RGB-D SLAM framework that fuses event data with traditional inputs to improve tracking and 3D reconstruction under severe motion blur, outperforming existing systems.
Contribution
The paper presents a novel GS-SLAM system that integrates event data with RGB-D inputs, modeling continuous camera trajectories and using learnable functions to enhance robustness and reconstruction quality.
Findings
Outperforms existing GS-SLAM in accuracy and reconstruction quality.
Effectively reduces motion blur effects in challenging scenarios.
Demonstrates robustness on synthetic and real-world datasets.
Abstract
Gaussian Splatting SLAM (GS-SLAM) offers a notable improvement over traditional SLAM methods, enabling photorealistic 3D reconstruction that conventional approaches often struggle to achieve. However, existing GS-SLAM systems perform poorly under persistent and severe motion blur commonly encountered in real-world scenarios, leading to significantly degraded tracking accuracy and compromised 3D reconstruction quality. To address this limitation, we propose EGS-SLAM, a novel GS-SLAM framework that fuses event data with RGB-D inputs to simultaneously reduce motion blur in images and compensate for the sparse and discrete nature of event streams, enabling robust tracking and high-fidelity 3D Gaussian Splatting reconstruction. Specifically, our system explicitly models the camera's continuous trajectory during exposure, supporting event- and blur-aware tracking and mapping on a unified 3D…
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Taxonomy
TopicsRobotics and Sensor-Based Localization · Advanced Memory and Neural Computing · Advanced Vision and Imaging
