GPU-accelerated Direct Geolocation of GNSS Interference
Jacob S. Clements, Zachary L. Clements

TL;DR
This paper introduces a GPU-accelerated method for direct geolocation of GNSS interference, significantly reducing computational time and enabling real-time detection and localization from LEO satellites.
Contribution
It proposes a parallelized GPU implementation of direct geolocation, overcoming computational challenges for LEO-based GNSS interference detection.
Findings
GPU acceleration greatly reduces processing time
Parallel processing enables real-time interference localization
Method outperforms traditional CPU-based approaches
Abstract
In recent years, there has been a sharp increase in Global Navigation Satellite Systems (GNSS) interference, which has proven to be problematic in GNSS-dependent civilian applications. Many currently deployed GNSS receivers lack the proper countermeasures to defend themselves against interference, prompting the need for alternative defenses. Satellites in Low Earth Orbit (LEO) provide an opportunity for GNSS interference detection, classification, and localization. The direct geolocation approach has been shown to be well-suited for low SNR regimes and in cases limited to short captures -- exactly what is expected for receivers in LEO. Direct geolocation is a single-step search over a geographical grid that enables estimation of the transmitter location directly from correlating raw observed signals. However, a key limitation to this approach is the computational requirements. This…
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Taxonomy
TopicsGNSS positioning and interference · Satellite Communication Systems · Indoor and Outdoor Localization Technologies
