Static and Plugged: Make Embodied Evaluation Simple
Jiahao Xiao, Jianbo Zhang, BoWen Yan, Shengyu Guo, Tongrui Ye, Kaiwei Zhang, Zicheng Zhang, Xiaohong Liu, Zhengxue Cheng, Lei Fan, Chuyi Li, Guangtao Zhai

TL;DR
This paper introduces StaticEmbodiedBench, a scalable, unified static benchmark for evaluating embodied intelligence across diverse scenarios, enabling efficient assessment of vision-language models with a simple interface.
Contribution
It presents a novel static benchmark for embodied intelligence evaluation, covering multiple scenarios and dimensions, and establishes the first static leaderboard for VLMs and VLAs.
Findings
Evaluated 19 VLMs and 11 VLAs on the benchmark.
Established a unified static leaderboard for embodied intelligence.
Released a subset of benchmark samples to facilitate research.
Abstract
Embodied intelligence is advancing rapidly, driving the need for efficient evaluation. Current benchmarks typically rely on interactive simulated environments or real-world setups, which are costly, fragmented, and hard to scale. To address this, we introduce StaticEmbodiedBench, a plug-and-play benchmark that enables unified evaluation using static scene representations. Covering 42 diverse scenarios and 8 core dimensions, it supports scalable and comprehensive assessment through a simple interface. Furthermore, we evaluate 19 Vision-Language Models (VLMs) and 11 Vision-Language-Action models (VLAs), establishing the first unified static leaderboard for Embodied intelligence. Moreover, we release a subset of 200 samples from our benchmark to accelerate the development of embodied intelligence.
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