UW-3DGS: Underwater 3D Reconstruction with Physics-Aware Gaussian Splatting
Wenpeng Xing, Jie Chen, Zaifeng Yang, Changting Lin, Jianfeng Dong, Chaochao Chen, Xun Zhou, Meng Han

TL;DR
This paper introduces UW-3DGS, a physics-aware Gaussian splatting framework for underwater 3D reconstruction that effectively handles light absorption, scattering, and turbidity, outperforming previous neural radiance field methods.
Contribution
The paper presents a novel plug-and-play physics-aware Gaussian splatting method with a learnable image formation module and uncertainty pruning for robust underwater 3D reconstruction.
Findings
Achieves higher PSNR, SSIM, and lower LPIPS compared to prior methods.
Reduces floating artifacts by approximately 65%.
Produces artifact-free geometry and realistic underwater images.
Abstract
Underwater 3D scene reconstruction faces severe challenges from light absorption, scattering, and turbidity, which degrade geometry and color fidelity in traditional methods like Neural Radiance Fields (NeRF). While NeRF extensions such as SeaThru-NeRF incorporate physics-based models, their MLP reliance limits efficiency and spatial resolution in hazy environments. We introduce UW-3DGS, a novel framework adapting 3D Gaussian Splatting (3DGS) for robust underwater reconstruction. Key innovations include: (1) a plug-and-play learnable underwater image formation module using voxel-based regression for spatially varying attenuation and backscatter; and (2) a Physics-Aware Uncertainty Pruning (PAUP) branch that adaptively removes noisy floating Gaussians via uncertainty scoring, ensuring artifact-free geometry. The pipeline operates in training and rendering stages. During training, noisy…
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Taxonomy
TopicsUnderwater Acoustics Research · Underwater Vehicles and Communication Systems · Seismic Imaging and Inversion Techniques
