Mapping Sparse Triangular Solves to GPUs via Fine-grained Domain Decomposition
Atharva Gondhalekar, Kjetil Haugen, Thomas Gibson, Wu-chun Feng

TL;DR
This paper introduces a fine-grained domain decomposition method to map sparse triangular solves onto GPUs, significantly improving parallelism and speed, especially for ILU0-preconditioned iterative solvers.
Contribution
It presents a novel domain decomposition strategy that enhances GPU performance for sparse triangular solves by increasing parallelism and reducing memory access irregularities.
Findings
Achieves 10.7× speedup for triangular solves
Attains 3.2× speedup for ILU0-preconditioned BiCGSTAB
Reduces irregular global memory accesses
Abstract
Sparse linear systems are typically solved using preconditioned iterative methods, but applying preconditioners via sparse triangular solves introduces bottlenecks due to irregular memory accesses and data dependencies. This work leverages fine-grained domain decomposition to adapt triangular solves to the GPU architecture. We develop a fine-grained domain decomposition strategy that generates non-overlapping subdomains, increasing parallelism in the application of preconditioner at the expense of a modest increase in the iteration count for convergence. Each subdomain is assigned to a thread block and is sized such that the subdomain vector fits in the GPU shared memory, eliminating the need for inter-block synchronization and reducing irregular global memory accesses. Compared to other state-of-the-art implementations using the ROCm software stack, we achieve a…
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