How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes
Mahnoor Fatima Saad, Ziad Al-Halah

TL;DR
This paper presents a novel approach for generating room acoustic profiles conditioned on material configurations, enabling realistic sound simulation for indoor scenes with diverse materials.
Contribution
It introduces a new task of material-controlled acoustic profile generation and proposes an encoder-decoder model for this purpose, along with a new benchmark dataset.
Findings
The model effectively encodes material information and generates high-fidelity RIRs.
It outperforms baseline and state-of-the-art methods in RIR generation.
The approach enables diverse acoustic profile generation based on user-defined materials.
Abstract
How would the sound in a studio change with a carpeted floor and acoustic tiles on the walls? We introduce the task of material-controlled acoustic profile generation, where, given an indoor scene with specific audio-visual characteristics, the goal is to generate a target acoustic profile based on a user-defined material configuration at inference time. We address this task with a novel encoder-decoder approach that encodes the scene's key properties from an audio-visual observation and generates the target Room Impulse Response (RIR) conditioned on the material specifications provided by the user. Our model enables the generation of diverse RIRs based on various material configurations defined dynamically at inference time. To support this task, we create a new benchmark, the Acoustic Wonderland Dataset, designed for developing and evaluating material-aware RIR prediction methods…
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