VDEGaussian: Video Diffusion Enhanced 4D Gaussian Splatting for Dynamic Urban Scenes Modeling
Yuru Xiao, Zihan Lin, Chao Lu, Deming Zhai, Kui Jiang, Wenbo Zhao, Wei Zhang, Junjun Jiang, Huanran Wang, Xianming Liu

TL;DR
This paper introduces VDEGaussian, a novel framework that enhances 4D Gaussian Splatting for dynamic urban scene modeling by integrating video diffusion priors, improving fast-moving object reconstruction and view synthesis quality.
Contribution
It proposes a test-time adapted video diffusion-based approach with pose optimization and uncertainty distillation to improve dynamic scene modeling.
Findings
Achieves approximately 2 dB PSNR gain over baseline methods.
Effectively models fast-moving objects in urban scenes.
Enhances novel view synthesis quality.
Abstract
Dynamic urban scene modeling is a rapidly evolving area with broad applications. While current approaches leveraging neural radiance fields or Gaussian Splatting have achieved fine-grained reconstruction and high-fidelity novel view synthesis, they still face significant limitations. These often stem from a dependence on pre-calibrated object tracks or difficulties in accurately modeling fast-moving objects from undersampled capture, particularly due to challenges in handling temporal discontinuities. To overcome these issues, we propose a novel video diffusion-enhanced 4D Gaussian Splatting framework. Our key insight is to distill robust, temporally consistent priors from a test-time adapted video diffusion model. To ensure precise pose alignment and effective integration of this denoised content, we introduce two core innovations: a joint timestamp optimization strategy that refines…
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