Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesis
Kaiyang Ji, Ye Shi, Zichen Jin, Kangyi Chen, Lan Xu, Yuexin Ma, Jingyi Yu, Jingya Wang

TL;DR
This paper presents Human-X, a real-time framework for physically plausible human interaction synthesis that improves motion realism, safety, and responsiveness in VR and robotics applications.
Contribution
The paper introduces a novel real-time framework combining an auto-regressive reaction diffusion planner and reinforcement learning-based motion tracking for enhanced physical plausibility.
Findings
Significant improvements in motion quality and interaction continuity.
Enhanced physical realism and safety in human-robot interactions.
Validated effectiveness through experiments on multiple datasets and real-world applications.
Abstract
Real-time synthesis of physically plausible human interactions remains a critical challenge for immersive VR/AR systems and humanoid robotics. While existing methods demonstrate progress in kinematic motion generation, they often fail to address the fundamental tension between real-time responsiveness, physical feasibility, and safety requirements in dynamic human-machine interactions. We introduce Human-X, a novel framework designed to enable immersive and physically plausible human interactions across diverse entities, including human-avatar, human-humanoid, and human-robot systems. Unlike existing approaches that focus on post-hoc alignment or simplified physics, our method jointly predicts actions and reactions in real-time using an auto-regressive reaction diffusion planner, ensuring seamless synchronization and context-aware responses. To enhance physical realism and safety, we…
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Taxonomy
TopicsHuman Motion and Animation · Robot Manipulation and Learning · Social Robot Interaction and HRI
