DexReMoE:In-hand Reorientation of General Object via Mixtures of Experts
Jun Wan, Xing Liu, Yunlong Dong

TL;DR
DexReMoE introduces a mixture-of-experts framework trained via reinforcement learning to enable general in-hand object reorientation across diverse complex shapes, significantly improving success rates and robustness.
Contribution
The paper presents DexReMoE, a novel mixture-of-experts approach that generalizes in-hand reorientation to complex objects by integrating multiple specialized policies and object category information.
Findings
Achieves an average success count of 19.5 across 150 objects.
Improves worst-case performance from 0.69 to 6.05.
Demonstrates scalability and adaptability in simulation.
Abstract
In hand object reorientation provides capability for dexterous manipulation, requiring robust control policies to manage diverse object geometries, maintain stable grasps, and execute precise complex orientation trajectories. However, prior works focus on single objects or simple geometries and struggle to generalize to complex shapes. In this work, we introduce DexReMoE (Dexterous Reorientation Mixture-of-Experts), in which multiple expert policies are trained for different complex shapes and integrated within a Mixture-of-Experts (MoE) framework, making the approach capable of generalizing across a wide range of objects. Additionally, we incorporate object category information as privileged inputs to enhance shape representation. Our framework is trained in simulation using reinforcement learning (RL) and evaluated on novel out-of-distribution objects in the most challenging scenario…
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Taxonomy
TopicsRobot Manipulation and Learning · Human Pose and Action Recognition · Hand Gesture Recognition Systems
