Punching Bag vs. Punching Person: Motion Transferability in Videos
Raiyaan Abdullah, Jared Claypoole, Michael Cogswell, Ajay Divakaran, Yogesh Rawat

TL;DR
This paper investigates how well action recognition models transfer high-level motion understanding across different contexts, introducing new datasets and benchmarks to evaluate their generalization capabilities and analyzing factors affecting transferability.
Contribution
The study introduces a motion transferability framework with new synthetic and adapted datasets, providing a benchmark for evaluating and understanding motion transfer in action recognition models.
Findings
Multimodal models struggle more with unknown fine-grained actions.
Synthetic dataset challenges models as real-world datasets do.
Larger models excel with spatial cues but not with temporal reasoning.
Abstract
Action recognition models demonstrate strong generalization, but can they effectively transfer high-level motion concepts across diverse contexts, even within similar distributions? For example, can a model recognize the broad action "punching" when presented with an unseen variation such as "punching person"? To explore this, we introduce a motion transferability framework with three datasets: (1) Syn-TA, a synthetic dataset with 3D object motions; (2) Kinetics400-TA; and (3) Something-Something-v2-TA, both adapted from natural video datasets. We evaluate 13 state-of-the-art models on these benchmarks and observe a significant drop in performance when recognizing high-level actions in novel contexts. Our analysis reveals: 1) Multimodal models struggle more with fine-grained unknown actions than with coarse ones; 2) The bias-free Syn-TA proves as challenging as real-world datasets, with…
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Taxonomy
TopicsHuman Pose and Action Recognition · Generative Adversarial Networks and Image Synthesis · Social Robot Interaction and HRI
