Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis
Bowen Zhang, Sicheng Xu, Chuxin Wang, Jiaolong Yang, Feng Zhao, Dong Chen, Baining Guo

TL;DR
This paper introduces a novel framework for high-fidelity video-to-4D synthesis that efficiently encodes 3D content and its dynamics, enabling high-quality animated 3D generation from single videos with strong generalization capabilities.
Contribution
It proposes a Direct 4DMesh-to-GS Variation Field VAE and a Gaussian Variation Field diffusion model conditioned on videos, advancing 3D animation synthesis from limited data.
Findings
Superior generation quality over existing methods
Effective generalization to in-the-wild videos
Trained on synthetic data but performs well on real videos
Abstract
In this paper, we present a novel framework for video-to-4D generation that creates high-quality dynamic 3D content from single video inputs. Direct 4D diffusion modeling is extremely challenging due to costly data construction and the high-dimensional nature of jointly representing 3D shape, appearance, and motion. We address these challenges by introducing a Direct 4DMesh-to-GS Variation Field VAE that directly encodes canonical Gaussian Splats (GS) and their temporal variations from 3D animation data without per-instance fitting, and compresses high-dimensional animations into a compact latent space. Building upon this efficient representation, we train a Gaussian Variation Field diffusion model with temporal-aware Diffusion Transformer conditioned on input videos and canonical GS. Trained on carefully-curated animatable 3D objects from the Objaverse dataset, our model demonstrates…
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Taxonomy
TopicsAdvanced Vision and Imaging · 3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques
