LIVE-GS: Online LiDAR-Inertial-Visual State Estimation and Globally Consistent Mapping with 3D Gaussian Splatting
Jaeseok Park, Chanoh Park, Minsu Kim, Minkyoung Kim, Soohwan Kim

TL;DR
LIVE-GS introduces an online LiDAR-Inertial-Visual SLAM system that integrates 3D Gaussian Splatting with LiDAR data, achieving high-precision, globally consistent mapping with improved efficiency in challenging environments.
Contribution
It presents a novel framework that tightly couples 3D Gaussian Splatting with LiDAR-based surfels for real-time, globally consistent SLAM, addressing data sparsity and computational challenges.
Findings
Competitive rendering quality compared to baselines
Efficient map-building in sparse environments
High-precision global map consistency
Abstract
While 3D Gaussian Splatting (3DGS) enabled photorealistic mapping, its integration into SLAM has largely followed traditional camera-centric pipelines. As a result, they inherit well-known weaknesses such as high computational load, failure in texture-poor or illumination-varying environments, and limited operational range, particularly for RGB-D setups. On the other hand, LiDAR emerges as a robust alternative, but its integration with 3DGS introduces new challenges, such as the need for tighter global alignment for photorealistic quality and prolonged optimization times caused by sparse data. To address these challenges, we propose LIVE-GS, an online LiDAR-Inertial Visual SLAM framework that tightly couples 3D Gaussian Splatting with LiDAR-based surfels to ensure high-precision map consistency through global geometric optimization. Particularly, to handle sparse data, our system…
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Taxonomy
TopicsRobotics and Sensor-Based Localization · 3D Surveying and Cultural Heritage · Remote Sensing and LiDAR Applications
