Eyepiece-free pupil-optimized holographic near-eye displays
Jie Zhou, Shuyang Xie, Yang Wu, Lei Jiang, Yimou Luo, Jun Wang

TL;DR
This paper presents a novel eyepiece-free holographic near-eye display that uses pupil-optimized phase modulation to improve image quality and depth cues, advancing compact VR/AR display technology.
Contribution
It introduces a spherical phase modulation strategy for pupil optimization, eliminating the need for optical eyepieces in holographic NEDs.
Findings
Enhanced image quality through joint amplitude and phase optimization
Elimination of optical eyepieces for more compact design
Improved depth cue representation in holographic displays
Abstract
Computer-generated holography (CGH) represents a transformative visualization approach for next-generation immersive virtual and augmented reality (VR/AR) displays, enabling precise wavefront modulation and naturally providing comprehensive physiological depth cues without the need for bulky optical assemblies. Despite significant advancements in computational algorithms enhancing image quality and achieving real-time generation, practical implementations of holographic near-eye displays (NEDs) continue to face substantial challenges arising from finite and dynamically varying pupil apertures, which degrade image quality and compromise user experience. In this study, we introduce an eyepiece-free pupil-optimized holographic NED. Our proposed method employs a customized spherical phase modulation strategy to generate multiple viewpoints within the pupil, entirely eliminating the…
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