Development and Evaluation of Adaptive LearningSupport System Based on Ontology of MultipleProgramming Languages
Lalita Na Nongkhai, Jingyun Wang, Takahiko Mendori

TL;DR
This paper presents ADVENTURE, an adaptive programming learning system using an ontology across multiple languages and the Elo rating for personalization, showing improved learner performance over random modes.
Contribution
Introduces a novel ontology-based adaptive learning system for programming that personalizes exercises and hints across multiple languages, evaluated through experimental comparison.
Findings
Significant improvement in correct submissions with adaptive mode
Adaptive mode leads to more pass concepts
System effectively supports programming practice
Abstract
This paper introduces an ontology-based approach within an adaptive learning support system for computer programming. This system (named ADVENTURE) is designed to deliver personalized programming exercises that are tailored to individual learners' skill levels. ADVENTURE utilizes an ontology, named CONTINUOUS, which encompasses common concepts across multiple programming languages. The system leverages this ontology not only to visualize programming concepts but also to provide hints during practice programming exercises and recommend subsequent programming concepts. The adaptive mechanism is driven by the Elo Rating System, applied in an educational context to dynamically estimate the most appropriate exercise difficulty for each learner. An experimental study compared two instructional modes, adaptive and random, based on six features derived from 1,186 code submissions across all the…
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