Unposed 3DGS Reconstruction with Probabilistic Procrustes Mapping
Chong Cheng, Zijian Wang, Sicheng Yu, Yu Hu, Nanjie Yao, Hao Wang

TL;DR
This paper introduces a novel framework for unposed 3D Gaussian Splatting reconstruction that integrates pretrained MVS priors with probabilistic Procrustes mapping, enabling accurate scene and pose estimation from large outdoor image datasets.
Contribution
It proposes a probabilistic Procrustes mapping strategy combined with joint optimization of geometry and camera poses for unposed 3DGS reconstruction.
Findings
Achieves accurate reconstruction from unposed outdoor images.
Sets new state-of-the-art performance on Waymo and KITTI datasets.
Reconstructs scenes and estimates poses within minutes.
Abstract
3D Gaussian Splatting (3DGS) has emerged as a core technique for 3D representation. Its effectiveness largely depends on precise camera poses and accurate point cloud initialization, which are often derived from pretrained Multi-View Stereo (MVS) models. However, in unposed reconstruction task from hundreds of outdoor images, existing MVS models may struggle with memory limits and lose accuracy as the number of input images grows. To address this limitation, we propose a novel unposed 3DGS reconstruction framework that integrates pretrained MVS priors with the probabilistic Procrustes mapping strategy. The method partitions input images into subsets, maps submaps into a global space, and jointly optimizes geometry and poses with 3DGS. Technically, we formulate the mapping of tens of millions of point clouds as a probabilistic Procrustes problem and solve a closed-form alignment. By…
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Taxonomy
Topics3D Surveying and Cultural Heritage · 3D Shape Modeling and Analysis · Robotics and Sensor-Based Localization
