Hierarchical Reinforcement Learning Framework for Adaptive Walking Control Using General Value Functions of Lower-Limb Sensor Signals
Sonny T. Jones, Grange M. Simpson, Patrick M. Pilarski, Ashley N. Dalrymple

TL;DR
This paper presents a hierarchical reinforcement learning approach using general value functions to improve adaptive control in lower-limb exoskeletons, enhancing terrain recognition and decision-making during walking.
Contribution
It introduces a novel HRL framework with GVFs for sensor signal prediction, improving exoskeleton control across varied terrains.
Findings
Adding GVF predictions increased network accuracy.
Terrain-specific performance improved with predictive signals.
Predictive information aids decision-making under uncertainty.
Abstract
Rehabilitation technology is a natural setting to study the shared learning and decision-making of human and machine agents. In this work, we explore the use of Hierarchical Reinforcement Learning (HRL) to develop adaptive control strategies for lower-limb exoskeletons, aiming to enhance mobility and autonomy for individuals with motor impairments. Inspired by prominent models of biological sensorimotor processing, our investigated HRL approach breaks down the complex task of exoskeleton control adaptation into a higher-level framework for terrain strategy adaptation and a lower-level framework for providing predictive information; this latter element is implemented via the continual learning of general value functions (GVFs). GVFs generated temporal abstractions of future signal values from multiple wearable lower-limb sensors, including electromyography, pressure insoles, and…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsTraffic control and management · Vehicle Dynamics and Control Systems · Real-time simulation and control systems
