Designing at 1:1 Scale on Wall-Sized Displays Using Existing UI Design Tools
Lou Schwartz, Mohammad Ghoniem, Val\'erie Maquil, Adrien Coppens, Johannes Hermen

TL;DR
This study evaluates the usability of existing desktop UI design tools for creating interfaces at 1:1 scale on wall-sized displays, highlighting interaction preferences and proposing design guidelines.
Contribution
It provides empirical insights into designing at scale on wall displays and introduces twelve guidelines for specialized design tools in this context.
Findings
Tablet interaction is most comfortable for large-scale design.
A mix of interaction modalities shows promise.
Design tools need enhancements for wall-sized display support.
Abstract
Wall-Sized Displays have spatial characteristics that are difficult to address during user interface design. The design at scale 1:1 could be part of the solution. In this paper, we present the results of two user studies and one technology review, exploring the usability of popular, desktop-optimized prototyping tools, for designing at scale on Wall-Sized Displays. We considered two wall-sized display setups, and three different interaction methods: touch, a keyboard equipped with a touchpad, and a tablet. We observed that designing at scale 1:1 was appreciated. Tablet-based interaction proved to be the most comfortable interaction method, and a mix of interaction modalities is promising. In addition, care must be given to the surrounding environment, such as furniture. We propose twelve design guidelines for a design tool dedicated to this specific context. Overall, existing user…
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