EgoPrune: Efficient Token Pruning for Egomotion Video Reasoning in Embodied Agent
Jiaao Li, Kaiyuan Li, Chen Gao, Yong Li, Xinlei Chen

TL;DR
EgoPrune is a novel, training-free token pruning method designed specifically for egomotion video reasoning, significantly improving efficiency and reducing computational costs for embodied AI agents in real-world scenarios.
Contribution
We introduce EgoPrune, a tailored token pruning approach for egomotion videos that leverages spatiotemporal continuity and motion constraints, outperforming existing methods.
Findings
EgoPrune reduces FLOPs, memory, and latency across benchmarks.
It outperforms prior training-free pruning methods.
EgoPrune is effective on edge devices like Jetson Orin NX.
Abstract
Egomotion videos are first-person recordings where the view changes continuously due to the agent's movement. As they serve as the primary visual input for embodied AI agents, making egomotion video reasoning more efficient is therefore essential for real-world deployment. Recent advances in vision-language models have enabled strong multimodal reasoning capabilities, but their computational cost remains prohibitive for long, redundant video inputs. Existing token pruning methods, typically designed for third-person videos, fail to leverage the spatiotemporal continuity and motion constraints inherent in egomotion settings. To address this, we propose EgoPrune, a training-free token pruning method tailored for egomotion video reasoning. EgoPrune comprises three components: a keyframe selector adapted from EmbodiedR for temporally efficient sampling; Perspective-Aware Redundancy…
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