DreamScene: 3D Gaussian-based End-to-end Text-to-3D Scene Generation
Haoran Li, Yuli Tian, Kun Lan, Yong Liao, Lin Wang, Pan Hui, Peng Yuan Zhou

TL;DR
DreamScene is an end-to-end framework that generates high-quality, editable 3D scenes from text, combining scene planning, layout, geometry synthesis, and editing for applications in gaming, film, and design.
Contribution
It introduces a novel, fully automated pipeline for text-to-3D scene generation that improves quality, consistency, and editing capabilities over prior methods.
Findings
Outperforms previous methods in quality and consistency
Supports fine-grained scene editing and dynamic motion
Provides a practical solution for open-domain 3D content creation
Abstract
Generating 3D scenes from natural language holds great promise for applications in gaming, film, and design. However, existing methods struggle with automation, 3D consistency, and fine-grained control. We present DreamScene, an end-to-end framework for high-quality and editable 3D scene generation from text or dialogue. DreamScene begins with a scene planning module, where a GPT-4 agent infers object semantics and spatial constraints to construct a hybrid graph. A graph-based placement algorithm then produces a structured, collision-free layout. Based on this layout, Formation Pattern Sampling (FPS) generates object geometry using multi-timestep sampling and reconstructive optimization, enabling fast and realistic synthesis. To ensure global consistent, DreamScene employs a progressive camera sampling strategy tailored to both indoor and outdoor settings. Finally, the system supports…
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