Learning Deformable Body Interactions With Adaptive Spatial Tokenization
Hao Wang, Yu Liu, Daniel Biggs, Haoru Wang, Jiandong Yu, Ping Huang

TL;DR
This paper introduces an Adaptive Spatial Tokenization method that enhances the efficiency and scalability of simulating deformable body interactions using attention mechanisms, outperforming existing approaches especially on large-scale meshes.
Contribution
The paper presents a novel tokenization approach that enables scalable and accurate simulation of deformable bodies, overcoming computational challenges of prior graph-based methods.
Findings
Outperforms state-of-the-art methods in deformable body simulation
Effective on large meshes with over 100,000 nodes
Provides a new large-scale dataset for deformable body interactions
Abstract
Simulating interactions between deformable bodies is vital in fields like material science, mechanical design, and robotics. While learning-based methods with Graph Neural Networks (GNNs) are effective at solving complex physical systems, they encounter scalability issues when modeling deformable body interactions. To model interactions between objects, pairwise global edges have to be created dynamically, which is computationally intensive and impractical for large-scale meshes. To overcome these challenges, drawing on insights from geometric representations, we propose an Adaptive Spatial Tokenization (AST) method for efficient representation of physical states. By dividing the simulation space into a grid of cells and mapping unstructured meshes onto this structured grid, our approach naturally groups adjacent mesh nodes. We then apply a cross-attention module to map the sparse cells…
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