SCOPE for Hexapod Gait Generation
Jim O'Connor, Jay B. Nash, Derin Gezgin, Gary B. Parker

TL;DR
This paper introduces SCOPE, a method that uses the Discrete Cosine Transform to reduce input dimensionality in evolutionary hexapod gait learning, significantly improving efficiency and effectiveness.
Contribution
SCOPE is a novel approach that applies DCT-based feature compression to enhance evolutionary gait learning in hexapods, reducing input size and increasing efficacy.
Findings
20% increase in gait learning efficacy
Reduced input size from 2700 to 54
Capable of flexible input compression
Abstract
Evolutionary methods have previously been shown to be an effective learning method for walking gaits on hexapod robots. However, the ability of these algorithms to evolve an effective policy rapidly degrades as the input space becomes more complex. This degradation is due to the exponential growth of the solution space, resulting from an increasing parameter count to handle a more complex input. In order to address this challenge, we introduce Sparse Cosine Optimized Policy Evolution (SCOPE). SCOPE utilizes the Discrete Cosine Transform (DCT) to learn directly from the feature coefficients of an input matrix. By truncating the coefficient matrix returned by the DCT, we can reduce the dimensionality of an input while retaining the highest energy features of the original input. We demonstrate the effectiveness of this method by using SCOPE to learn the gait of a hexapod robot. The hexapod…
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Taxonomy
TopicsRobotic Locomotion and Control · Human Motion and Animation · Reinforcement Learning in Robotics
