VolSegGS: Segmentation and Tracking in Dynamic Volumetric Scenes via Deformable 3D Gaussians
Siyuan Yao, Chaoli Wang

TL;DR
VolSegGS introduces a deformable Gaussian splatting framework enabling real-time segmentation and tracking of dynamic 3D volumetric scenes, facilitating interactive visualization and analysis on low-end hardware.
Contribution
It presents a novel deformable 3D Gaussian-based method for interactive segmentation and tracking in dynamic volumetric scenes, optimized for real-time exploration.
Findings
Supports real-time view synthesis and segmentation
Outperforms state-of-the-art methods in dynamic scene analysis
Enables continuous tracking of regions over time
Abstract
Visualization of large-scale time-dependent simulation data is crucial for domain scientists to analyze complex phenomena, but it demands significant I/O bandwidth, storage, and computational resources. To enable effective visualization on local, low-end machines, recent advances in view synthesis techniques, such as neural radiance fields, utilize neural networks to generate novel visualizations for volumetric scenes. However, these methods focus on reconstruction quality rather than facilitating interactive visualization exploration, such as feature extraction and tracking. We introduce VolSegGS, a novel Gaussian splatting framework that supports interactive segmentation and tracking in dynamic volumetric scenes for exploratory visualization and analysis. Our approach utilizes deformable 3D Gaussians to represent a dynamic volumetric scene, allowing for real-time novel view synthesis.…
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Taxonomy
Topics3D Shape Modeling and Analysis · Remote Sensing and LiDAR Applications · Robotics and Sensor-Based Localization
