Contracting with a Mechanism Designer
Tian Bai, Yiding Feng, Yaohao Liu, Mengfan Ma, Mingyu Xiao

TL;DR
This paper models modern crowdsourcing markets as a three-party Stackelberg game, characterizing equilibrium, optimal contracts, and efficiency losses due to delegation and information asymmetry.
Contribution
It introduces a novel auction-theoretic framework for principal's contract design and analyzes efficiency bounds in a three-party crowdsourcing setting.
Findings
Optimal linear contracts are identified even with multiple outcomes.
Derived tight bounds on the price of double marginalization and price of anarchy.
Extended analysis to models with anonymous pricing and uncertain market size.
Abstract
This paper explores the economic interactions within modern crowdsourcing markets. In these markets, employers issue requests for tasks, platforms facilitate the recruitment of crowd workers, and workers complete tasks for monetary rewards. Recognizing that these roles serve distinct functions within the ecosystem, we introduce a three-party model that distinguishes among the principal (the requester), the intermediary (the platform), and the pool of agents (the workers). The principal, unable to directly engage with agents, relies on the intermediary to recruit and incentivize them. This interaction unfolds in two stages: first, the principal designs a profit-sharing contract with the intermediary; second, the intermediary implements a mechanism to select an agent to complete the delegated task. We analyze the proposed model as an extensive-form Stackelberg game. Our contributions…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsFranchising Strategies and Performance · Assembly Line Balancing Optimization
