Dark-EvGS: Event Camera as an Eye for Radiance Field in the Dark
Jingqian Wu, Peiqi Duan, Zongqiang Wang, Changwei Wang, Boxin Shi, Edmund Y. Lam

TL;DR
Dark-EvGS leverages event cameras and 3D Gaussian Splatting to reconstruct bright, high-quality views in low-light environments, overcoming noise and color inconsistency issues.
Contribution
It introduces the first event-assisted 3D Gaussian Splatting framework with triplet supervision and color matching for low-light radiance field reconstruction.
Findings
Achieves superior low-light radiance field reconstruction results.
Introduces a new real-captured dataset for event-guided bright frame synthesis.
Outperforms existing methods in challenging low-light scenarios.
Abstract
In low-light environments, conventional cameras often struggle to capture clear multi-view images of objects due to dynamic range limitations and motion blur caused by long exposure. Event cameras, with their high-dynamic range and high-speed properties, have the potential to mitigate these issues. Additionally, 3D Gaussian Splatting (GS) enables radiance field reconstruction, facilitating bright frame synthesis from multiple viewpoints in low-light conditions. However, naively using an event-assisted 3D GS approach still faced challenges because, in low light, events are noisy, frames lack quality, and the color tone may be inconsistent. To address these issues, we propose Dark-EvGS, the first event-assisted 3D GS framework that enables the reconstruction of bright frames from arbitrary viewpoints along the camera trajectory. Triplet-level supervision is proposed to gain holistic…
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