From Generative to Episodic: Sample-Efficient Replicable Reinforcement Learning
Max Hopkins, Sihan Liu, Christopher Ye, Yuichi Yoshida

TL;DR
This paper demonstrates that sample-efficient, replicable reinforcement learning is achievable in low-horizon tabular MDPs, bridging the gap between generative and episodic settings, and showing exploration is not a major barrier.
Contribution
The authors introduce a nearly optimal replicable RL algorithm with $ ilde{O}(S^2A)$ samples, resolving a key open problem in the field.
Findings
Achieves $ ilde{O}(S^2A)$ sample complexity for replicable RL.
Provides matching lower bounds in the generative setting.
Shows exploration is not a significant obstacle to replicability.
Abstract
The epidemic failure of replicability across empirical science and machine learning has recently motivated the formal study of replicable learning algorithms [Impagliazzo et al. (2022)]. In batch settings where data comes from a fixed i.i.d. source (e.g., hypothesis testing, supervised learning), the design of data-efficient replicable algorithms is now more or less understood. In contrast, there remain significant gaps in our knowledge for control settings like reinforcement learning where an agent must interact directly with a shifting environment. Karbasi et. al show that with access to a generative model of an environment with states and actions (the RL 'batch setting'), replicably learning a near-optimal policy costs only samples. On the other hand, the best upper bound without a generative model jumps to [Eaton et al. (2024)] due to…
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Taxonomy
TopicsReinforcement Learning in Robotics
