WildFX: A DAW-Powered Pipeline for In-the-Wild Audio FX Graph Modeling
Qihui Yang, Taylor Berg-Kirkpatrick, Julian McAuley, Zachary Novack

TL;DR
WildFX is a Docker-based pipeline that generates realistic multi-track audio effect datasets using a professional DAW, supporting complex plugin configurations and bridging AI modeling with real-world audio processing workflows.
Contribution
Introduces WildFX, a versatile, plugin-compatible pipeline for creating complex, multi-track audio effect datasets with a DAW backend, facilitating AI research in realistic audio DSP modeling.
Findings
Successfully generates multi-track datasets with rich effect graphs.
Demonstrates the pipeline's effectiveness in blind estimation of mixing parameters.
Bridges AI research with practical DSP workflows.
Abstract
Despite rapid progress in end-to-end AI music generation, AI-driven modeling of professional Digital Signal Processing (DSP) workflows remains challenging. In particular, while there is growing interest in neural black-box modeling of audio effect graphs (e.g. reverb, compression, equalization), AI-based approaches struggle to replicate the nuanced signal flow and parameter interactions used in professional workflows. Existing differentiable plugin approaches often diverge from real-world tools, exhibiting inferior performance relative to simplified neural controllers under equivalent computational constraints. We introduce WildFX, a pipeline containerized with Docker for generating multi-track audio mixing datasets with rich effect graphs, powered by a professional Digital Audio Workstation (DAW) backend. WildFX supports seamless integration of cross-platform commercial plugins or any…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsMusic and Audio Processing · Music Technology and Sound Studies · Speech Recognition and Synthesis
