EqualMotion: Accessible Motion Capture for the Creative Industries
Clarice Hilton, Kat Hawkins, Phill Tew, Freddie Collins, Seb Madgwick, Dominic Potts, Tom Mitchell

TL;DR
EqualMotion presents an inclusive, body-agnostic wearable motion capture system designed through co-design with disabled users, enabling personalized calibration and supporting diverse movement styles for creative industries.
Contribution
It introduces a novel, accessible motion capture system that addresses normative biases by integrating disability-centred design and collaborative development.
Findings
Supports diverse body types and movement styles
Enables personalized calibration for users
Fosters equitable participation in creative workflows
Abstract
Motion capture technologies are increasingly used in creative and performance contexts but often exclude disabled practitioners due to normative assumptions in body modeling, calibration, and avatar representation. EqualMotion introduces a body-agnostic, wearable motion capture system designed through a disability-centred co-design approach. By enabling personalised calibration, integrating mobility aids, and adopting an inclusive visual language, EqualMotion supports diverse body types and movement styles. The system is developed collaboratively with disabled researchers and creatives, aiming to foster equitable participation in digital performance and prototyping. This paper outlines the system's design principles and highlights ongoing case studies in dance and music to evaluate accessibility in real-world creative workflows.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
