RePaintGS: Reference-Guided Gaussian Splatting for Realistic and View-Consistent 3D Scene Inpainting
Ji Hyun Seo, Byounhyun Yoo, Gerard Jounghyun Kim

TL;DR
RePaintGS introduces a reference-guided 3D scene inpainting method that enhances realism and view consistency in complex scenes by leveraging a reference view to guide geometry and appearance reconstruction.
Contribution
The paper presents a novel 3D scene inpainting technique that uses a reference view to improve geometric fidelity and appearance consistency across views, addressing limitations of previous methods.
Findings
Improves geometric fidelity of inpainted scenes.
Enhances appearance consistency across multiple views.
Outperforms existing methods in complex scene inpainting.
Abstract
Radiance field methods, such as Neural Radiance Field or 3D Gaussian Splatting, have emerged as seminal 3D representations for synthesizing realistic novel views. For practical applications, there is ongoing research on flexible scene editing techniques, among which object removal is a representative task. However, removing objects exposes occluded regions, often leading to unnatural appearances. Thus, studies have employed image inpainting techniques to replace such regions with plausible content - a task referred to as 3D scene inpainting. However, image inpainting methods produce one of many plausible completions for each view, leading to inconsistencies between viewpoints. A widely adopted approach leverages perceptual cues to blend inpainted views smoothly. However, it is prone to detail loss and can fail when there are perceptual inconsistencies across views. In this paper, we…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Computer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis
MethodsInpainting
