TL;DR
Q-chunking introduces action chunking into RL to improve exploration and sample efficiency in long-horizon, sparse-reward tasks, especially in offline-to-online settings.
Contribution
It applies action chunking directly to the RL action space, enhancing offline data utilization and online exploration in long-horizon tasks.
Findings
Outperforms prior offline-to-online RL methods on manipulation tasks.
Achieves strong offline performance and online sample efficiency.
Leverages temporally consistent behaviors for better exploration.
Abstract
We present Q-chunking, a simple yet effective recipe for improving reinforcement learning (RL) algorithms for long-horizon, sparse-reward tasks. Our recipe is designed for the offline-to-online RL setting, where the goal is to leverage an offline prior dataset to maximize the sample-efficiency of online learning. Effective exploration and sample-efficient learning remain central challenges in this setting, as it is not obvious how the offline data should be utilized to acquire a good exploratory policy. Our key insight is that action chunking, a technique popularized in imitation learning where sequences of future actions are predicted rather than a single action at each timestep, can be applied to temporal difference (TD)-based RL methods to mitigate the exploration challenge. Q-chunking adopts action chunking by directly running RL in a 'chunked' action space, enabling the agent to…
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