GGMotion: Group Graph Dynamics-Kinematics Networks for Human Motion Prediction
Shuaijin Wan

TL;DR
GGMotion introduces a novel group graph network that models human motion by capturing complex physical dependencies and priors, significantly improving short-term human motion prediction accuracy.
Contribution
The paper proposes GGMotion, a group graph dynamics-kinematics network with a radial field and equivariant MLPs to better model human motion physics and dependencies.
Findings
Outperforms existing methods on Human3.6M, CMU-Mocap, and 3DPW benchmarks.
Achieves significant improvements in short-term motion prediction accuracy.
Effectively captures multi-scale joint dependencies and physical plausibility.
Abstract
Human motion is a continuous physical process in 3D space, governed by complex dynamic and kinematic constraints. Existing methods typically represent the human pose as an abstract graph structure, neglecting the intrinsic physical dependencies between joints, which increases learning difficulty and makes the model prone to generating unrealistic motions. In this paper, we propose GGMotion, a group graph dynamics-kinematics network that models human topology in groups to better leverage dynamics and kinematics priors. To preserve the geometric equivariance in 3D space, we propose a novel radial field for the graph network that captures more comprehensive spatio-temporal dependencies by aggregating joint features through spatial and temporal edges. Inter-group and intra-group interaction modules are employed to capture the dependencies of joints at different scales. Combined with…
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Taxonomy
TopicsHuman Pose and Action Recognition · Human Motion and Animation · 3D Shape Modeling and Analysis
