Smartphone Exergames with Real-Time Markerless Motion Capture: Challenges and Trade-offs
Mathieu Phosanarack (LAMIH, UPHF), Laura Wallard (LAMIH, UPHF), Sophie Lepreux (LAMIH, UPHF), Christophe Kolski (LAMIH), Eug\'enie Avril (LAMIH, UPHF)

TL;DR
This paper discusses the development of smartphone-based exergames utilizing real-time markerless motion capture, highlighting challenges like balancing accuracy and responsiveness, and proposing future research directions for optimization and user engagement.
Contribution
It introduces the concept of integrating AI-powered markerless motion capture into mobile exergames, addressing key challenges and outlining future research avenues.
Findings
Identified key challenges in accuracy and real-time performance.
Proposed directions for optimizing AI models for mobile use.
Emphasized importance of user-centered design in exergame development.
Abstract
Markerless Motion Capture (MoCap) using smartphone cameras is a promising approach to making exergames more accessible and cost-effective for health and rehabilitation. Unlike traditional systems requiring specialized hardware, recent advancements in AI-powered pose estimation enable movement tracking using only a mobile device. For an upcoming study, a mobile application with real-time exergames including markerless motion capture is being developed. However, implementing such technology introduces key challenges, including balancing accuracy and real-time responsiveness, ensuring proper user interaction. Future research should explore optimizing AI models for realtime performance, integrating adaptive gamification, and refining user-centered design principles. By overcoming these challenges, smartphone-based exergames could become powerful tools for engaging users in physical activity…
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Taxonomy
TopicsHuman Pose and Action Recognition · Stroke Rehabilitation and Recovery · Context-Aware Activity Recognition Systems
