DreamArt: Generating Interactable Articulated Objects from a Single Image
Ruijie Lu, Yu Liu, Jiaxiang Tang, Junfeng Ni, Yuxiang Wang, Diwen Wan, Gang Zeng, Yixin Chen, Siyuan Huang

TL;DR
DreamArt is a new framework that creates high-quality, interactable articulated 3D objects from a single image, combining segmentation, articulation modeling, and texture refinement for scalable asset generation.
Contribution
It introduces a three-stage pipeline for generating articulated 3D objects from single images, including part segmentation, articulation prior learning, and texture optimization, which is novel in this domain.
Findings
Produces high-fidelity, articulated 3D objects from single images
Accurately models part shapes and plausible articulation
Ensures coherent textures across object parts
Abstract
Generating articulated objects, such as laptops and microwaves, is a crucial yet challenging task with extensive applications in Embodied AI and AR/VR. Current image-to-3D methods primarily focus on surface geometry and texture, neglecting part decomposition and articulation modeling. Meanwhile, neural reconstruction approaches (e.g., NeRF or Gaussian Splatting) rely on dense multi-view or interaction data, limiting their scalability. In this paper, we introduce DreamArt, a novel framework for generating high-fidelity, interactable articulated assets from single-view images. DreamArt employs a three-stage pipeline: firstly, it reconstructs part-segmented and complete 3D object meshes through a combination of image-to-3D generation, mask-prompted 3D segmentation, and part amodal completion. Second, we fine-tune a video diffusion model to capture part-level articulation priors, leveraging…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · 3D Shape Modeling and Analysis · Robot Manipulation and Learning
MethodsDiffusion · Focus
