Breaking the Plane: Exploring Real-Time Visualization of 3D Surfaces in Augmented Reality with Handwritten Input
Liam Franco Esparraguera, Kristoffer Selberg, Brian Lou, Jenny Sun, Beza Desta, Andr\'es Monroy-Hern\'andez, Parastoo Abtahi

TL;DR
This paper presents 'Breaking the Plane', an AR system that allows real-time visualization of 3D mathematical functions through handwritten input, enhancing learning and problem-solving in augmented reality environments.
Contribution
It introduces an integrated AR system combining handwritten equation parsing, graph manipulation, and 3D visualization, which was not previously achieved in real-time.
Findings
System significantly increased user engagement
Achieved comparable ease of use to existing tools
Most effective in aiding problem-solving and highly preferred
Abstract
We introduce Breaking the Plane, an augmented reality (AR) application built for AR headsets that enables users to visualize 3D mathematical functions using handwritten input. Researchers have demonstrated overlaying 3D visualizations of mathematical concepts through AR enhances learning motivation and comprehension, and equation parsing makes the authoring of teaching materials more time-efficient for instructors. Previous works have developed AR systems that separately employ equation parsing and 3D mathematical visualizations, but work has yet to be done to combine those features by enabling real-time interactions and dynamic visualizations that help users learn in situ. We explore this by developing an AR system featuring handwritten equation parsing, graph manipulation, and a 3D function plotter. We found that our system significantly surpassed other systems in engagement, achieved…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
