Neuralocks: Real-Time Dynamic Neural Hair Simulation
Gene Wei-Chin Lin, Egor Larionov, Hsiao-yu Chen, Doug Roble, Tuur Stuyck

TL;DR
Neuralocks introduces a real-time, neural-based hair simulation method that captures dynamic hair behavior efficiently and stably, surpassing previous quasi-static neural techniques and enabling automatic avatar reconstruction.
Contribution
The paper presents a fully self-supervised neural approach for dynamic hair simulation that operates at the strand level without manual data, improving realism and computational efficiency.
Findings
Achieves real-time, stable dynamic hair simulation.
Outperforms existing neural and physics-based methods.
Supports diverse hairstyles with low resource requirements.
Abstract
Real-time hair simulation is a vital component in creating believable virtual avatars, as it provides a sense of immersion and authenticity. The dynamic behavior of hair, such as bouncing or swaying in response to character movements like jumping or walking, plays a significant role in enhancing the overall realism and engagement of virtual experiences. Current methods for simulating hair have been constrained by two primary approaches: highly optimized physics-based systems and neural methods. However, state-of-the-art neural techniques have been limited to quasi-static solutions, failing to capture the dynamic behavior of hair. This paper introduces a novel neural method that breaks through these limitations, achieving efficient and stable dynamic hair simulation while outperforming existing approaches. We propose a fully self-supervised method which can be trained without any manual…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
