TL;DR
Dyn-O introduces an advanced object-centric world model capable of handling complex, cluttered environments directly from pixels, outperforming previous models like DreamerV3 in prediction accuracy and enabling detailed feature manipulation.
Contribution
The paper presents Dyn-O, a novel structured world model that improves object-centric representations and dynamics modeling in complex visual environments, enhancing generalization and manipulation capabilities.
Findings
Outperforms DreamerV3 in Procgen prediction tasks
Handles complex, cluttered scenes from pixel data
Enables detailed manipulation of object features
Abstract
World models aim to capture the dynamics of the environment, enabling agents to predict and plan for future states. In most scenarios of interest, the dynamics are highly centered on interactions among objects within the environment. This motivates the development of world models that operate on object-centric rather than monolithic representations, with the goal of more effectively capturing environment dynamics and enhancing compositional generalization. However, the development of object-centric world models has largely been explored in environments with limited visual complexity (such as basic geometries). It remains underexplored whether such models can generalize to more complex settings with diverse textures and cluttered scenes. In this paper, we fill this gap by introducing Dyn-O, an enhanced structured world model built upon object-centric representations. Compared to prior…
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