HyperGaussians: High-Dimensional Gaussian Splatting for High-Fidelity Animatable Face Avatars
Gent Serifi, Marcel C. Buehler

TL;DR
HyperGaussians extend 3D Gaussian Splatting by using high-dimensional Gaussians with a reparameterization trick, significantly improving the quality and expressiveness of animatable face avatars from monocular videos.
Contribution
We introduce HyperGaussians, a high-dimensional Gaussian representation with an efficient reparameterization, enhancing expressivity for high-fidelity animatable face avatars.
Findings
HyperGaussians outperform 3DGS in visual quality and detail.
The method effectively captures complex facial features and movements.
Evaluation on multiple datasets confirms improved realism.
Abstract
We introduce HyperGaussians, a novel extension of 3D Gaussian Splatting for high-quality animatable face avatars. Creating such detailed face avatars from videos is a challenging problem and has numerous applications in augmented and virtual reality. While tremendous successes have been achieved for static faces, animatable avatars from monocular videos still fall in the uncanny valley. The de facto standard, 3D Gaussian Splatting (3DGS), represents a face through a collection of 3D Gaussian primitives. 3DGS excels at rendering static faces, but the state-of-the-art still struggles with nonlinear deformations, complex lighting effects, and fine details. While most related works focus on predicting better Gaussian parameters from expression codes, we rethink the 3D Gaussian representation itself and how to make it more expressive. Our insights lead to a novel extension of 3D Gaussians to…
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Taxonomy
TopicsFace recognition and analysis · Face Recognition and Perception · Facial Nerve Paralysis Treatment and Research
