Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning
Buzhen Huang, Chen Li, Chongyang Xu, Dongyue Lu, Jinnan Chen, Yangang Wang, Gim Hee Lee

TL;DR
This paper introduces a dual-branch optimization framework leveraging human appearance and proxemics to improve the reconstruction of close human interactions in challenging in-the-wild videos, surpassing existing methods.
Contribution
It proposes a novel framework that combines appearance cues, social proxemics, and physical constraints with a diffusion model to accurately reconstruct interactive human motions.
Findings
Outperforms existing pose estimation methods on several benchmarks.
Successfully reconstructs plausible close interactions in complex environments.
Builds a new dataset with pseudo ground-truth annotations for future research.
Abstract
Due to visual ambiguities and inter-person occlusions, existing human pose estimation methods cannot recover plausible close interactions from in-the-wild videos. Even state-of-the-art large foundation models~(\eg, SAM) cannot accurately distinguish human semantics in such challenging scenarios. In this work, we find that human appearance can provide a straightforward cue to address these obstacles. Based on this observation, we propose a dual-branch optimization framework to reconstruct accurate interactive motions with plausible body contacts constrained by human appearances, social proxemics, and physical laws. Specifically, we first train a diffusion model to learn the human proxemic behavior and pose prior knowledge. The trained network and two optimizable tensors are then incorporated into a dual-branch optimization framework to reconstruct human motions and appearances. Several…
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