
TL;DR
This paper introduces a deterministic partition tree variant that improves query efficiency for high-dimensional geometric problems, surpassing previous lower bounds without using bit-packing techniques.
Contribution
It presents a deterministic version of Chan's randomized partition tree, enabling faster geometric queries and deterministic solutions for several classical problems.
Findings
Achieves $O(n^{1-1/d} / \\log^{\\Omega(1)} n)$ query time for simplex range counting
Breaks the $\\Omega(n^{1-1/d})$ lower bound in the semigroup setting
Provides deterministic improvements for multiple geometric problems
Abstract
In this paper, we present a deterministic variant of Chan's randomized partition tree [Discret. Comput. Geom., 2012]. This result leads to numerous applications. In particular, for -dimensional simplex range counting (for any constant ), we construct a data structure using space and preprocessing time, such that each query can be answered in time (specifically, time), thereby breaking an lower bound known for the semigroup setting. Notably, our approach does not rely on any bit-packing techniques. We also obtain deterministic improvements for several other classical problems, including simplex range stabbing counting and reporting, segment intersection detection, counting and reporting, ray-shooting among segments, and more. Similar to Chan's original randomized partition tree,…
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