Stochastic Graphon Games with Interventions
Eyal Neuman, Sturmius Tuschmann

TL;DR
This paper develops a theoretical framework for targeted interventions in dynamic network and graphon games, establishing equilibrium existence, convergence, and optimal intervention strategies with explicit bounds and spectral methods.
Contribution
It introduces a novel fixed-point approach for optimal interventions in graphon games, linking finite networks to their infinite counterparts with convergence guarantees.
Findings
Existence and uniqueness of Nash equilibrium in network and graphon games.
Convergence of finite network equilibria to the graphon equilibrium with explicit bounds.
Spectral decomposition enables semi-explicit solutions for linear-quadratic cases.
Abstract
We consider a class of targeted intervention problems in dynamic network and graphon games. First, we study a general dynamic network game in which players interact over a graph and maximize their heterogeneous, concave goal functionals, which depend on both their own actions and their interactions with their neighbors. We establish the existence and uniqueness of the Nash equilibrium in both the finite-player network game and the corresponding infinite-player graphon game. We also prove the convergence of the Nash equilibrium in the network game to the one in the graphon game, providing explicit bounds on the convergence rate. Using this framework, we introduce a central planner who implements a dynamic targeted intervention. Given a fixed budget, the planner maximizes the average welfare at equilibrium by perturbing the players' heterogeneous objectives, thereby influencing the…
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Taxonomy
TopicsGame Theory and Applications · Distributed Control Multi-Agent Systems · Reinforcement Learning in Robotics
