DiGA3D: Coarse-to-Fine Diffusional Propagation of Geometry and Appearance for Versatile 3D Inpainting
Jingyi Pan, Dan Xu, Qiong Luo

TL;DR
DiGA3D presents a versatile 3D inpainting pipeline that uses diffusion models to ensure consistent appearance and geometry across views, addressing robustness and consistency challenges in multi-view 3D editing.
Contribution
The paper introduces DiGA3D, a novel framework that combines multi-view reference selection, attention feature propagation, and a new loss for improved 3D inpainting consistency.
Findings
Effective multi-view reference selection reduces propagation errors.
Attention feature propagation maintains appearance consistency.
Texture-Geometry Score Distillation improves geometric accuracy.
Abstract
Developing a unified pipeline that enables users to remove, re-texture, or replace objects in a versatile manner is crucial for text-guided 3D inpainting. However, there are still challenges in performing multiple 3D inpainting tasks within a unified framework: 1) Single reference inpainting methods lack robustness when dealing with views that are far from the reference view. 2) Appearance inconsistency arises when independently inpainting multi-view images with 2D diffusion priors; 3) Geometry inconsistency limits performance when there are significant geometric changes in the inpainting regions. To tackle these challenges, we introduce DiGA3D, a novel and versatile 3D inpainting pipeline that leverages diffusion models to propagate consistent appearance and geometry in a coarse-to-fine manner. First, DiGA3D develops a robust strategy for selecting multiple reference views to reduce…
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