Gym4ReaL: A Suite for Benchmarking Real-World Reinforcement Learning
Davide Salaorni, Vincenzo De Paola, Samuele Delpero, Giovanni Dispoto, Paolo Bonetti, Alessio Russo, Giuseppe Calcagno, Francesco Trov\`o, Matteo Papini, Alberto Maria Metelli, Marco Mussi, Marcello Restelli

TL;DR
Gym4ReaL provides a diverse set of realistic environments to evaluate reinforcement learning algorithms under real-world challenges like large state spaces and partial observability, highlighting the need for new methods.
Contribution
Introduces Gym4ReaL, a comprehensive benchmark suite designed to evaluate RL algorithms in realistic, complex environments reflecting real-world challenges.
Findings
Standard RL algorithms are competitive with rule-based methods in these settings.
The benchmark exposes limitations of current RL methods in real-world scenarios.
Results motivate development of new algorithms for complex environments.
Abstract
In recent years, \emph{Reinforcement Learning} (RL) has made remarkable progress, achieving superhuman performance in a wide range of simulated environments. As research moves toward deploying RL in real-world applications, the field faces a new set of challenges inherent to real-world settings, such as large state-action spaces, non-stationarity, and partial observability. Despite their importance, these challenges are often underexplored in current benchmarks, which tend to focus on idealized, fully observable, and stationary environments, often neglecting to incorporate real-world complexities explicitly. In this paper, we introduce \texttt{Gym4ReaL}, a comprehensive suite of realistic environments designed to support the development and evaluation of RL algorithms that can operate in real-world scenarios. The suite includes a diverse set of tasks that expose algorithms to a variety…
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Taxonomy
TopicsReinforcement Learning in Robotics · Explainable Artificial Intelligence (XAI) · Adversarial Robustness in Machine Learning
