Validation of AI-Based 3D Human Pose Estimation in a Cyber-Physical Environment
Lisa Marie Otto, Michael Kaiser, Daniel Seebacher, Steffen M\"uller

TL;DR
This paper validates a 3D human pose estimation AI within a cyber-physical testing environment for automated vehicle interactions, highlighting its accuracy and limitations in dynamic scenarios involving pedestrians and cyclists.
Contribution
It introduces a novel cyber-physical testing setup combining real-world and virtual human motion data to evaluate AI-based 3D human pose estimation accuracy in vehicle perception.
Findings
Strong alignment in stable motion detection between real and virtual scenarios
Inaccuracies increase during dynamic movements and occlusions
Performance varies with complex cyclist postures
Abstract
Ensuring safe and realistic interactions between automated driving systems and vulnerable road users (VRUs) in urban environments requires advanced testing methodologies. This paper presents a test environment that combines a Vehiclein-the-Loop (ViL) test bench with a motion laboratory, demonstrating the feasibility of cyber-physical (CP) testing of vehicle-pedestrian and vehicle-cyclist interactions. Building upon previous work focused on pedestrian localization, we further validate a human pose estimation (HPE) approach through a comparative analysis of real-world (RW) and virtual representations of VRUs. The study examines the perception of full-body motion using a commercial monocular camera-based 3Dskeletal detection AI. The virtual scene is generated in Unreal Engine 5, where VRUs are animated in real time and projected onto a screen to stimulate the camera. The proposed…
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Taxonomy
TopicsAutonomous Vehicle Technology and Safety · Human-Automation Interaction and Safety · Ergonomics and Musculoskeletal Disorders
