Endo-4DGX: Robust Endoscopic Scene Reconstruction and Illumination Correction with Gaussian Splatting
Yiming Huang, Long Bai, Beilei Cui, Yanheng Li, Tong Chen, Jie Wang, Jinlin Wu, Zhen Lei, Hongbin Liu, Hongliang Ren

TL;DR
Endo-4DGX introduces an illumination-adaptive Gaussian Splatting method for robust endoscopic scene reconstruction, effectively handling uneven lighting conditions and improving rendering quality in robotic surgery applications.
Contribution
The paper proposes a novel illumination-aware reconstruction technique with adaptive modules and loss functions tailored for endoscopic scenes under challenging lighting.
Findings
Outperforms state-of-the-art methods in low-light and over-exposure scenarios.
Maintains geometric accuracy while improving rendering quality.
Effectively models view-dependent brightness variations.
Abstract
Accurate reconstruction of soft tissue is crucial for advancing automation in image-guided robotic surgery. The recent 3D Gaussian Splatting (3DGS) techniques and their variants, 4DGS, achieve high-quality renderings of dynamic surgical scenes in real-time. However, 3D-GS-based methods still struggle in scenarios with varying illumination, such as low light and over-exposure. Training 3D-GS in such extreme light conditions leads to severe optimization problems and devastating rendering quality. To address these challenges, we present Endo-4DGX, a novel reconstruction method with illumination-adaptive Gaussian Splatting designed specifically for endoscopic scenes with uneven lighting. By incorporating illumination embeddings, our method effectively models view-dependent brightness variations. We introduce a region-aware enhancement module to model the sub-area lightness at the Gaussian…
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Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis
