TVG-SLAM: Robust Gaussian Splatting SLAM with Tri-view Geometric Constraints
Zhen Tan, Xieyuanli Chen, Lei Feng, Yangbing Ge, Shuaifeng Zhi, Jiaxiong Liu, Dewen Hu

TL;DR
TVG-SLAM introduces a robust RGB-only 3D Gaussian Splatting SLAM system that uses tri-view geometric constraints to improve tracking stability and mapping quality in outdoor environments with challenging conditions.
Contribution
It presents a novel tri-view geometry paradigm and hybrid geometric constraints to enhance robustness and accuracy in RGB-only 3D Gaussian Splatting SLAM.
Findings
Outperforms prior RGB-only 3DGS SLAM systems on outdoor datasets.
Reduces average ATE by 69.0% in challenging environments.
Achieves state-of-the-art rendering quality.
Abstract
Recent advances in 3D Gaussian Splatting (3DGS) have enabled RGB-only SLAM systems to achieve high-fidelity scene representation. However, the heavy reliance of existing systems on photometric rendering loss for camera tracking undermines their robustness, especially in unbounded outdoor environments with severe viewpoint and illumination changes. To address these challenges, we propose TVG-SLAM, a robust RGB-only 3DGS SLAM system that leverages a novel tri-view geometry paradigm to ensure consistent tracking and high-quality mapping. We introduce a dense tri-view matching module that aggregates reliable pairwise correspondences into consistent tri-view matches, forming robust geometric constraints across frames. For tracking, we propose Hybrid Geometric Constraints, which leverage tri-view matches to construct complementary geometric cues alongside photometric loss, ensuring accurate…
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Taxonomy
TopicsRobotics and Sensor-Based Localization · Advanced Vision and Imaging · 3D Shape Modeling and Analysis
