From Coarse to Fine: Learnable Discrete Wavelet Transforms for Efficient 3D Gaussian Splatting
Hung Nguyen, An Le, Runfa Li, Truong Nguyen

TL;DR
AutoOpti3DGS introduces a learnable wavelet transform framework for 3D Gaussian Splatting that reduces Gaussian proliferation, improves efficiency, and maintains high visual fidelity in novel view synthesis.
Contribution
It proposes a novel wavelet-based, coarse-to-fine training framework that automatically restrains Gaussian growth in 3D Gaussian Splatting without sacrificing quality.
Findings
Requires only one hyper-parameter for filter learning.
Produces sparser scene representations.
Enhances compatibility with memory-constrained hardware.
Abstract
3D Gaussian Splatting has emerged as a powerful approach in novel view synthesis, delivering rapid training and rendering but at the cost of an ever-growing set of Gaussian primitives that strains memory and bandwidth. We introduce AutoOpti3DGS, a training-time framework that automatically restrains Gaussian proliferation without sacrificing visual fidelity. The key idea is to feed the input images to a sequence of learnable Forward and Inverse Discrete Wavelet Transforms, where low-pass filters are kept fixed, high-pass filters are learnable and initialized to zero, and an auxiliary orthogonality loss gradually activates fine frequencies. This wavelet-driven, coarse-to-fine process delays the formation of redundant fine Gaussians, allowing 3DGS to capture global structure first and refine detail only when necessary. Through extensive experiments, AutoOpti3DGS requires just a single…
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Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Advanced Vision and Imaging
