Confident Splatting: Confidence-Based Compression of 3D Gaussian Splatting via Learnable Beta Distributions
AmirHossein Naghi Razlighi, Elaheh Badali Golezani, Shohreh Kasaei

TL;DR
This paper introduces a confidence-based lossy compression method for 3D Gaussian Splatting that reduces storage and computation by pruning low-confidence splats while maintaining visual quality, using learnable Beta distributions.
Contribution
It presents a novel, architecture-agnostic compression approach utilizing confidence scores modeled as Beta distributions, enabling effective pruning and quality assessment of 3D splats.
Findings
Achieves favorable compression-fidelity trade-offs
Uses average confidence as a new scene quality metric
Demonstrates effectiveness across various Gaussian Splatting architectures
Abstract
3D Gaussian Splatting enables high-quality real-time rendering but often produces millions of splats, resulting in excessive storage and computational overhead. We propose a novel lossy compression method based on learnable confidence scores modeled as Beta distributions. Each splat's confidence is optimized through reconstruction-aware losses, enabling pruning of low-confidence splats while preserving visual fidelity. The proposed approach is architecture-agnostic and can be applied to any Gaussian Splatting variant. In addition, the average confidence values serve as a new metric to assess the quality of the scene. Extensive experiments demonstrate favorable trade-offs between compression and fidelity compared to prior work. Our code and data are publicly available at https://github.com/amirhossein-razlighi/Confident-Splatting
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · 3D Shape Modeling and Analysis
