An evaluation of level of detail degradation in head-mounted display peripheries
Benjamin Watson, Neff Walker, Larry F Hodges, Martin Reddy

TL;DR
This study evaluates how different levels of peripheral detail in head-mounted displays affect user search performance, finding that insetless, high detail displays perform comparably to inset displays in simple search tasks.
Contribution
It introduces a paradigm for designing level of detail management in virtual environments and empirically tests the effectiveness of high detail insets in head-mounted displays.
Findings
Insetless, high detail displays perform similarly to inset displays in search tasks.
Insetless, low detail displays show significantly different results.
Further research is ongoing on task complexity and detail levels.
Abstract
A paradigm for the design of systems that manage level of detail in virtual environments is proposed. As an example of the prototyping step in this paradigm, a user study was performed to evaluate the effectiveness of high detail insets used with head-mounted displays. Ten subjects were given a simple search task that required the location and identification of a single target object. All subjects used seven different displays (the independent variable), varying in inset size and peripheral detail, to perform this task. Frame rate, target location, subject input method, and order of display use were all controlled. Primary dependent measures were search time on trials with correct identification, and the percentage of all trials correctly identified. ANOVAs of the results showed that insetless, high detail displays did not lead to significantly different search times or accuracies than…
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